aregund’s opfergabe
Aregunds Opfergabe is a Visual Novel with point and click mechanics. The focus of the game is set on narration, game visuals and typography of the dialogue.
Mentors:
Natasha Sebben,
Prof. Ulrich Götz
Credits
Project of: Alexandrine Siegenthaler,
Chantal Udry
Music: Jonas Roulet, Laurin Bauman
Soundeffects: Matthias Valance,
Marc Amerisiounter
Support:
Janosch Büchi, Gianmarco Di Vincenzo
> Itch-Page
punchclocks choice
The goal is to try out the riddles and maybe solve them. Based on the riddles that are solved and the time episodes they were solved in , the player gets a different evaluation as the timer runns out.
Collaborators:
Nio Saner, Chantal Udry
pink haze
Credits
Fluri Fischer (programming), Chantal Udry (art), Catiana Weiss (art), Elin Giger (sound)
the secret fish society
Credits
Fluri Fischer (subway station), Chantal Udry (shopping mall), Manuela Widmer (canalisation), Mia Buser (lab)